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Advanced Materials

Materials and Devices for High-Performance Sports Products  

Report Code: AVM053A, Published: January 2006


 
 

REPORT HIGHLIGHTS

  • The total consumption of advanced materials and devices in the sports covered is estimated to be $703 million in 2005 and is expected to rise at an average annual growth rate (AAGR) of 3.0% to $816 million in 2010.
  • The relatively low growth rate is mainly the result of saturation in some key markets such as tennis equipment, which have a relatively long history of using composites and other advanced materials.
  • The main exception is nanomaterials, which should experience growth at an AAGR of 208% over the period. Golf- and tennis-related markets are expected to be particularly strong.
  • The sports that consume the bulk of advanced materials and devices are cycling, boating, golf, fishing and hiking/camping and account for nearly three-quarters of the market.

Report Code: AVM053A, Published: January 2006, Analyst: Andrew McWilliams

 
 

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