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Video Games: The Dominant Form of Electronic Entertainment

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REPORT HIGHLIGHTS

  • The cyclical nature of the market will drive sales downward to about $28 billion in 2006, at an average annual growth rate (AAGR) of -0.4% from 2001.
  • Software sales dominate the market throughout (more than 60% by 2006) and will maintain a rising AAGR of 2.8% through 2006, but sales will decline from its own peak in 2004.
  • New console introductions are likely to reinvigorate the market beyond the forecast period.

SUMMARY FIGURE
WORLDWIDE CONSOLE, PERIPHERAL, AND VIDEO GAME SOFTWARE SALES, 2001 AND 2006
($ Billions)
Source: BCC, Inc.