In-Game Advertising (IGA): Global Markets

Target Date - September 2022| Publisher - BCC Publishing| Code - IFT256A

In-Game Advertising (IGA): Global Markets

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Report Includes
  • A comprehensive overview of the global markets for in-game advertising (IGA)
  • Analyses of the global market trends, with market revenue data for 2021, estimates for 2022, and projections of compound annual growth rates (CAGRs) through 2027
  • Estimation of the actual market size for in-game advertising, market forecast, and corresponding market share analysis based on type, device category, game type, and geographic region
  • Updated information on market opportunities and drivers, key shifts and regulations, industry specific challenges, and other region-specific macroeconomic factors that will shape this market demand in the coming years (2022-2027)
  • Coverage of the technological, economic, and business considerations of the in-game advertising industry, and its vendor landscape
  • Market share analysis of the key market participants in global IGA market, their product portfolio, research priorities, and the company competitive landscape
  • Descriptive company profiles of the leading global players
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